提交 5f50150f authored 作者: Nicolas Ballas's avatar Nicolas Ballas

Update doc, correct link format

上级 efbbd807
...@@ -124,7 +124,7 @@ TODO: Give examples on how to use these things! They are pretty complicated. ...@@ -124,7 +124,7 @@ TODO: Give examples on how to use these things! They are pretty complicated.
- :func:`GpuCorr3dMM <theano.sandbox.cuda.blas.GpuCorr3dMM>` - :func:`GpuCorr3dMM <theano.sandbox.cuda.blas.GpuCorr3dMM>`
This is a GPU-only 3d correlation relying on a Toeplitz matrix This is a GPU-only 3d correlation relying on a Toeplitz matrix
and gemm implementation (see `GpuCorrMM <theano.sandbox.cuda.blas.GpuCorrMM>`) and gemm implementation (see :func:`GpuCorrMM <theano.sandbox.cuda.blas.GpuCorrMM>`)
It needs extra memory for the Toeplitz matrix, which is a 2D matrix of shape It needs extra memory for the Toeplitz matrix, which is a 2D matrix of shape
``(no of channels * filter width * filter height * filter depth, output width * output height * output depth)``. ``(no of channels * filter width * filter height * filter depth, output width * output height * output depth)``.
As it provides a gradient, you can use it as a replacement for nnet.conv3d. As it provides a gradient, you can use it as a replacement for nnet.conv3d.
...@@ -135,7 +135,7 @@ TODO: Give examples on how to use these things! They are pretty complicated. ...@@ -135,7 +135,7 @@ TODO: Give examples on how to use these things! They are pretty complicated.
overhead is small compared to conv3d_fft, there are no restrictions on overhead is small compared to conv3d_fft, there are no restrictions on
input or kernel shapes and strides are supported. If using it, input or kernel shapes and strides are supported. If using it,
please see the warning about a bug in CUDA 5.0 to 6.0 please see the warning about a bug in CUDA 5.0 to 6.0
in `GpuCorrMM <theano.sandbox.cuda.blas.GpuCorrMM>`. in :func:`GpuCorrMM <theano.sandbox.cuda.blas.GpuCorrMM>`.
- :func:`conv3d2d <theano.tensor.nnet.conv3d2d.conv3d>` - :func:`conv3d2d <theano.tensor.nnet.conv3d2d.conv3d>`
Another conv3d implementation that uses the conv2d with data reshaping. Another conv3d implementation that uses the conv2d with data reshaping.
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