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testgroup
pytensor
Commits
015b42a4
提交
015b42a4
authored
8月 18, 2014
作者:
Frederic
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
pep8
上级
c3a461f7
隐藏空白字符变更
内嵌
并排
正在显示
3 个修改的文件
包含
69 行增加
和
53 行删除
+69
-53
GpuConv3D.py
theano/sandbox/cuda/GpuConv3D.py
+17
-8
GpuConvGrad3D.py
theano/sandbox/cuda/GpuConvGrad3D.py
+23
-17
GpuConvTransp3D.py
theano/sandbox/cuda/GpuConvTransp3D.py
+29
-28
没有找到文件。
theano/sandbox/cuda/GpuConv3D.py
浏览文件 @
015b42a4
...
...
@@ -3,12 +3,14 @@ import numpy
import
theano
import
theano.tensor
as
T
from
theano.gof
import
local_optimizer
from
theano.sandbox.cuda.basic_ops
import
as_cuda_ndarray_variable
,
host_from_gpu
,
HostFromGpu
from
theano.sandbox.cuda.basic_ops
import
(
as_cuda_ndarray_variable
,
host_from_gpu
,
HostFromGpu
)
from
theano.misc
import
strutil
from
theano.tensor.nnet.Conv3D
import
Conv3D
from
theano.sandbox.cuda.opt
import
register_opt
from
theano.sandbox.cuda
import
CudaNdarrayType
,
GpuOp
class
GpuConv3D
(
GpuOp
):
""" GPU implementation of Conv3D """
...
...
@@ -32,19 +34,21 @@ class GpuConv3D(GpuOp):
W_
=
as_cuda_ndarray_variable
(
W
)
b_
=
as_cuda_ndarray_variable
(
b
)
d_
=
T
.
as_tensor_variable
(
d
)
broad
=
(
V_
.
broadcastable
[
0
],
W_
.
broadcastable
[
0
],
False
,
False
,
False
)
return
theano
.
Apply
(
self
,
inputs
=
[
V_
,
W_
,
b_
,
d_
],
outputs
=
[
CudaNdarrayType
(
dtype
=
V_
.
dtype
,
broadcastable
=
(
V_
.
broadcastable
[
0
],
W_
.
broadcastable
[
0
],
False
,
False
,
False
))()
]
)
outputs
=
[
CudaNdarrayType
(
dtype
=
V_
.
dtype
,
broadcastable
=
broad
)()])
def
c_code_cache_version
(
self
):
return
()
def
c_code
(
self
,
node
,
nodename
,
inputs
,
outputs
,
sub
):
V
,
W
,
b
,
d
=
inputs
fail
=
sub
[
'fail'
]
H
=
outputs
[
0
]
codeSource
=
"""
codeSource
=
"""
///////////// < code generated by GpuConv3D >
//printf("
\t\t\t\t
Conv3DGPU c code
\\
n");
...
...
@@ -220,13 +224,13 @@ if(!work_complete){
}}}}}}} //extra scope so error handler jumps don't cross declarations
///////////// < /code generated by GpuConv3D >
"""
return
strutil
.
render_string
(
codeSource
,
locals
())
return
strutil
.
render_string
(
codeSource
,
locals
())
def
c_support_code_apply
(
self
,
node
,
nodename
):
# This code is not sensitive to the ignore_border flag.
# It runs for every position in the output z, and then computes the gradient for the
# input pixels that were downsampled to that z-position.
codeSource
=
"""
codeSource
=
"""
__global__ void
//thread block size = out_dur
//grid block size =(out_len*out_wid, nb kern *nb batch)
...
...
@@ -283,11 +287,16 @@ conv_rows_stack( float* img, float* kern, float* bias, float* out,
gpu_convd
=
GpuConv3D
()
@register_opt
()
@local_optimizer
([
Conv3D
])
def
local_gpu_conv3d
(
node
):
if
isinstance
(
node
.
op
,
Conv3D
):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
all
([
o
.
type
.
dtype
==
'float32'
for
o
in
node
.
outputs
]):
V
,
W
,
b
,
d
=
node
.
inputs
return
[
host_from_gpu
(
gpu_convd
(
as_cuda_ndarray_variable
(
V
),
as_cuda_ndarray_variable
(
W
),
as_cuda_ndarray_variable
(
b
),
d
))]
return
[
host_from_gpu
(
gpu_convd
(
as_cuda_ndarray_variable
(
V
),
as_cuda_ndarray_variable
(
W
),
as_cuda_ndarray_variable
(
b
),
d
))]
theano/sandbox/cuda/GpuConvGrad3D.py
浏览文件 @
015b42a4
...
...
@@ -12,7 +12,6 @@ from theano.sandbox.cuda import (CudaNdarrayType, HostFromGpu,
host_from_gpu
,
GpuOp
)
class
GpuConvGrad3D
(
GpuOp
):
""" GPU version of gradient of ConvGrad3D with respect to W """
...
...
@@ -27,9 +26,10 @@ class GpuConvGrad3D(GpuOp):
d_
=
T
.
as_tensor_variable
(
d
)
WShape_
=
T
.
as_tensor_variable
(
WShape
)
dCdH_
=
as_cuda_ndarray_variable
(
dCdH
)
broad
=
(
False
,)
*
5
return
theano
.
Apply
(
self
,
inputs
=
[
V_
,
d_
,
WShape_
,
dCdH_
],
outputs
=
[
CudaNdarrayType
(
dtype
=
V_
.
dtype
,
broadcastable
=
(
False
,)
*
5
)()])
outputs
=
[
CudaNdarrayType
(
dtype
=
V_
.
dtype
,
broadcastable
=
broad
)()])
def
perform_
(
self
,
node
,
inputs
,
output_storage
):
V
,
d
,
WShape
,
dCdH
=
inputs
...
...
@@ -51,18 +51,18 @@ class GpuConvGrad3D(GpuOp):
dCdW
=
numpy
.
zeros
(
WShape
,
dtype
=
V
.
dtype
)
#block
for
j
in
xrange
(
0
,
WShape
[
0
]):
for
z
in
xrange
(
0
,
WShape
[
1
]):
for
k
in
xrange
(
0
,
WShape
[
2
]):
for
l
in
xrange
(
0
,
WShape
[
3
]):
#threads
for
m
in
xrange
(
0
,
WShape
[
4
]):
#thread
for
i
in
xrange
(
0
,
batchSize
):
for
p
in
xrange
(
0
,
outputHeight
):
for
q
in
xrange
(
0
,
outputWidth
):
for
r
in
xrange
(
0
,
outputDur
):
#
block
for
j
in
xrange
(
0
,
WShape
[
0
]):
for
z
in
xrange
(
0
,
WShape
[
1
]):
for
k
in
xrange
(
0
,
WShape
[
2
]):
for
l
in
xrange
(
0
,
WShape
[
3
]):
#
threads
for
m
in
xrange
(
0
,
WShape
[
4
]):
#
thread
for
i
in
xrange
(
0
,
batchSize
):
for
p
in
xrange
(
0
,
outputHeight
):
for
q
in
xrange
(
0
,
outputWidth
):
for
r
in
xrange
(
0
,
outputDur
):
dCdW
[
j
,
z
,
k
,
l
,
m
]
+=
dCdH
[
i
,
j
,
p
,
q
,
r
]
*
V
[
i
,
z
,
dr
*
p
+
k
,
dc
*
q
+
l
,
dt
*
r
+
m
]
output_storage
[
0
][
0
]
=
dCdW
...
...
@@ -340,11 +340,17 @@ convgrad_rows_stack( float* img, float* dCdH, float* dCdW,
gpu_conv_grad3d
=
GpuConvGrad3D
()
@register_opt
()
@local_optimizer
([
ConvGrad3D
])
def
local_gpu_conv_gradd
(
node
):
if
isinstance
(
node
.
op
,
ConvGrad3D
):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
all
([
o
.
type
.
dtype
==
'float32'
for
o
in
node
.
outputs
]):
V
,
d
,
WShape
,
dCdH
=
node
.
inputs
return
[
host_from_gpu
(
gpu_conv_grad3d
(
as_cuda_ndarray_variable
(
V
),
d
,
WShape
,
as_cuda_ndarray_variable
(
dCdH
)))]
return
[
host_from_gpu
(
gpu_conv_grad3d
(
as_cuda_ndarray_variable
(
V
),
d
,
WShape
,
as_cuda_ndarray_variable
(
dCdH
)))]
theano/sandbox/cuda/GpuConvTransp3D.py
浏览文件 @
015b42a4
...
...
@@ -15,13 +15,13 @@ from theano.sandbox.cuda import (CudaNdarrayType, HostFromGpu,
class
GpuConvTransp3D
(
GpuOp
):
""" The gpu version of ConvTransp3D """
def
__eq__
(
self
,
other
):
def
__eq__
(
self
,
other
):
return
type
(
self
)
==
type
(
other
)
def
__hash__
(
self
):
return
hash
(
type
(
self
))
def
make_node
(
self
,
W
,
b
,
d
,
H
,
RShape
=
None
):
def
make_node
(
self
,
W
,
b
,
d
,
H
,
RShape
=
None
):
W_
=
as_cuda_ndarray_variable
(
W
)
b_
=
as_cuda_ndarray_variable
(
b
)
d_
=
T
.
as_tensor_variable
(
d
)
...
...
@@ -29,22 +29,21 @@ class GpuConvTransp3D(GpuOp):
if
RShape
:
RShape_
=
T
.
as_tensor_variable
(
RShape
)
else
:
RShape_
=
T
.
as_tensor_variable
([
-
1
,
-
1
,
-
1
])
RShape_
=
T
.
as_tensor_variable
([
-
1
,
-
1
,
-
1
])
return
theano
.
Apply
(
self
,
inputs
=
[
W_
,
b_
,
d_
,
H_
,
RShape_
],
outputs
=
[
CudaNdarrayType
(
dtype
=
H_
.
dtype
,
broadcastable
=
(
False
,)
*
5
)()])
return
theano
.
Apply
(
self
,
inputs
=
[
W_
,
b_
,
d_
,
H_
,
RShape_
],
outputs
=
[
CudaNdarrayType
(
dtype
=
H_
.
dtype
,
broadcastable
=
(
False
,)
*
5
)()])
def
infer_shape
(
self
,
node
,
input_shapes
):
W
,
b
,
d
,
H
,
RShape
=
node
.
inputs
W
,
b
,
d
,
H
,
RShape
=
node
.
inputs
W_shape
,
b_shape
,
d_shape
,
H_shape
,
RShape_shape
=
input_shapes
return
[(
H_shape
[
0
],
W_shape
[
1
],
RShape
[
0
],
RShape
[
1
],
RShape
[
2
])]
def
perform_
(
self
,
node
,
inputs
,
output_storage
):
W
,
b
,
d
,
H
,
RShape
=
inputs
print
"
\t\t\t\t
GpuConvTransp3D python code still uses old format"
output_storage
[
0
][
0
]
=
computeR
(
W
,
b
,
d
,
H
,
RShape
)
output_storage
[
0
][
0
]
=
computeR
(
W
,
b
,
d
,
H
,
RShape
)
def
c_code_cache_version
(
self
):
return
()
...
...
@@ -55,7 +54,7 @@ class GpuConvTransp3D(GpuOp):
R
=
outputs
[
0
]
codeSource
=
"""
codeSource
=
"""
///////////// < code generated by GpuConvTransp3D >
//printf("
\t\t\t\t
GpuConvTransp c code
\\
n");
...
...
@@ -263,13 +262,13 @@ if(!work_complete){
}}}}}} // for fail
///////////// < /code generated by GpuConvTransp3D >
"""
return
strutil
.
render_string
(
codeSource
,
locals
())
return
strutil
.
render_string
(
codeSource
,
locals
())
def
c_support_code_apply
(
self
,
node
,
nodename
):
# This code is not sensitive to the ignore_border flag.
# It runs for every position in the output z, and then computes the gradient for the
# input pixels that were downsampled to that z-position.
codeSource
=
"""
codeSource
=
"""
__global__ void
//thread block size = videoDur
//grid block size =(batchSize * inputChannels, videoHeight * videoWidth)
...
...
@@ -347,18 +346,20 @@ conv_transp_rows_stack( float* H, float* kern, float* bias, float* R,
gpu_conv_transpd
=
GpuConvTransp3D
()
@register_opt
()
@local_optimizer
([
ConvTransp3D
])
def
local_gpu_conv_transpd
(
node
):
if
isinstance
(
node
.
op
,
ConvTransp3D
):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
any
([
i
.
owner
and
isinstance
(
i
.
owner
.
op
,
HostFromGpu
)
for
i
in
node
.
inputs
]):
if
numpy
.
all
([
o
.
type
.
dtype
==
'float32'
for
o
in
node
.
outputs
]):
W
,
b
,
d
,
H
,
RShape
=
node
.
inputs
return
[
host_from_gpu
(
gpu_conv_transpd
(
W
,
b
,
d
,
H
,
RShape
))]
#If the input size wasn't a multiple of D we may need to cause some automatic padding to get the right size of reconstruction
def
computeR
(
W
,
b
,
d
,
H
,
Rshape
=
None
):
def
computeR
(
W
,
b
,
d
,
H
,
Rshape
=
None
):
assert
len
(
W
.
shape
)
==
5
assert
len
(
H
.
shape
)
==
5
assert
len
(
b
.
shape
)
==
1
...
...
@@ -370,7 +371,7 @@ def computeR(W,b,d,H,Rshape = None):
assert
outputChannelsAgain
==
outputChannels
assert
b
.
shape
[
0
]
==
inputChannels
dr
,
dc
,
dt
=
d
dr
,
dc
,
dt
=
d
assert
dr
>
0
assert
dc
>
0
assert
dt
>
0
...
...
@@ -398,14 +399,14 @@ def computeR(W,b,d,H,Rshape = None):
videoWidth
,
videoDur
)
,
dtype
=
H
.
dtype
)
#R[i,j,r,c,t] = b_j + sum_{rc,rk | d \circ rc + rk = r} sum_{cc,ck | ...} sum_{tc,tk | ...} sum_k W[k, j, rk, ck, tk] * H[i,k,rc,cc,tc]
for
i
in
xrange
(
0
,
batchSize
):
for
i
in
xrange
(
0
,
batchSize
):
#print '\texample '+str(i+1)+'/'+str(batchSize)
for
j
in
xrange
(
0
,
inputChannels
):
for
j
in
xrange
(
0
,
inputChannels
):
#print '\t\tfeature map '+str(j+1)+'/'+str(inputChannels)
for
r
in
xrange
(
0
,
videoHeight
):
for
r
in
xrange
(
0
,
videoHeight
):
#print '\t\t\trow '+str(r+1)+'/'+str(videoHeight)
for
c
in
xrange
(
0
,
videoWidth
):
for
t
in
xrange
(
0
,
videoDur
):
for
c
in
xrange
(
0
,
videoWidth
):
for
t
in
xrange
(
0
,
videoDur
):
R
[
i
,
j
,
r
,
c
,
t
]
=
b
[
j
]
ftc
=
max
([
0
,
int
(
numpy
.
ceil
(
float
(
t
-
filterDur
+
1
)
/
float
(
dt
)))
])
...
...
@@ -432,16 +433,16 @@ def computeR(W,b,d,H,Rshape = None):
R
[
i
,
j
,
r
,
c
,
t
]
+=
numpy
.
dot
(
W
[:,
j
,
rk
,
ck
,
tk
],
H
[
i
,:,
rc
,
cc
,
tc
]
)
tc
+=
1
""
#
close loop over tc
""
#
close loop over tc
cc
+=
1
""
#
close loop over cc
""
#
close loop over cc
rc
+=
1
""
#
close loop over rc
""
#
close loop over t
""
#
close loop over c
""
#
close loop over r
""
#
close loop over j
""
#
close loop over i
""
#
close loop over rc
""
#
close loop over t
""
#
close loop over c
""
#
close loop over r
""
#
close loop over j
""
#
close loop over i
return
R
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