提交 165b6c23 authored 作者: Frederic's avatar Frederic

pep8

上级 8d5004ab
...@@ -173,23 +173,23 @@ class test_GpuCAReduceCuda(test_GpuCAReduceCPY): ...@@ -173,23 +173,23 @@ class test_GpuCAReduceCuda(test_GpuCAReduceCPY):
((4100, 4, 3), [2]), ((5, 4100, 3), [2]), ((5, 4, 4100), [2]), # 001 ((4100, 4, 3), [2]), ((5, 4100, 3), [2]), ((5, 4, 4100), [2]), # 001
((4100, 4, 3), [0, 1]), ((5, 4100, 3), [0, 1]), ((5, 4, 4100), [0, 1]), # 110 ((4100, 4, 3), [0, 1]), ((5, 4100, 3), [0, 1]), ((5, 4, 4100), [0, 1]), # 110
((4100, 4, 3), [1, 2]), ((5, 4100, 3), [1, 2]), ((5, 4, 4100), [1, 2]), # 011 ((4100, 4, 3), [1, 2]), ((5, 4100, 3), [1, 2]), ((5, 4, 4100), [1, 2]), # 011
((4100,4,3),[0,2]),((5,4100,3),[0,2]),((5,4,4100),[0,2]), #101 ((4100, 4, 3), [0, 2]), ((5, 4100, 3), [0, 2]), ((5, 4, 4100), [0, 2]), # 101
((4100, 4, 3), [0, 1, 2]), ((5, 4100, 3), [0, 1, 2]), ((5, 4, 4100), [0, 1, 2]), # 111 ((4100, 4, 3), [0, 1, 2]), ((5, 4100, 3), [0, 1, 2]), ((5, 4, 4100), [0, 1, 2]), # 111
((65, 4, 3), [0, 1, 2]), ((5, 65, 3), [0, 1, 2]), ((5, 4, 65), [0, 1, 2]), # 111 ((65, 4, 3), [0, 1, 2]), ((5, 65, 3), [0, 1, 2]), ((5, 4, 65), [0, 1, 2]), # 111
# reduce over 2d # reduce over 2d
((4100, 4, 3, 2), [2, 3]), ((4, 4100, 3, 2), [2, 3]), ((4, 3, 4100, 2), [2, 3]), ((4, 3, 2, 4100), [2, 3]), # 0011 ((4100, 4, 3, 2), [2, 3]), ((4, 4100, 3, 2), [2, 3]), ((4, 3, 4100, 2), [2, 3]), ((4, 3, 2, 4100), [2, 3]), # 0011
((4100, 4, 3, 2), [1, 3]), ((4, 4100, 3, 2), [1, 3]), ((4, 3, 4100, 2), [1, 3]), ((4, 3, 2, 4100), [1, 3]), # 0101 ((4100, 4, 3, 2), [1, 3]), ((4, 4100, 3, 2), [1, 3]), ((4, 3, 4100, 2), [1, 3]), ((4, 3, 2, 4100), [1, 3]), # 0101
#((4100, 4, 3, 2), [1, 2]), ((4, 4100, 3, 2), [1, 2]), ((4, 3, 4100, 2), [1, 2]), ((4, 3, 2, 4100), [1, 2]), # 0110 by reshape # ((4100, 4, 3, 2), [1, 2]), ((4, 4100, 3, 2), [1, 2]), ((4, 3, 4100, 2), [1, 2]), ((4, 3, 2, 4100), [1, 2]), # 0110 by reshape
#((4100,4,3,2),[0,3]),((4,4100,3,2),[0,3]),((4,3,4100,2),[0,3]),((4,3,2,4100),[0,3]),#1001 by reshape # ((4100,4,3,2),[0,3]),((4,4100,3,2),[0,3]),((4,3,4100,2),[0,3]),((4,3,2,4100),[0,3]), # 1001 by reshape
#((4100,4,3,2),[0,2]),((4,4100,3,2),[0,2]),((4,3,4100,2),[0,2]),((4,3,2,4100),[0,2]),#1010 not implemented # ((4100,4,3,2),[0,2]),((4,4100,3,2),[0,2]),((4,3,4100,2),[0,2]),((4,3,2,4100),[0,2]), # 1010 not implemented
#((4100, 4, 3, 2), [0, 1]), ((4, 4100, 3, 2), [0, 1]), ((4, 3, 4100, 2), [0, 1]), ((4, 3, 2, 4100), [0, 1]), # 1100 by reshape # ((4100, 4, 3, 2), [0, 1]), ((4, 4100, 3, 2), [0, 1]), ((4, 3, 4100, 2), [0, 1]), ((4, 3, 2, 4100), [0, 1]), # 1100 by reshape
# reduce over 3d # reduce over 3d
# 3d not tested: 1101, 1110, 1111 # 3d not tested: 1101, 1110, 1111
# ((4100,4,3,2),[0,1,3]),((4,4100,3,2),[0,1,3]),((4,3,4100,2),[0,1,3]),((4,3,2,4100),[0,1,3]),#1101 by reshape # ((4100,4,3,2),[0,1,3]),((4,4100,3,2),[0,1,3]),((4,3,4100,2),[0,1,3]),((4,3,2,4100),[0,1,3]), # 1101 by reshape
# ((4100, 4, 3, 2), [0, 1, 2]), ((4, 4100, 3, 2), [0, 1, 2]), ((4, 3, 4100, 2), [0, 1, 2]), ((4, 3, 2, 4100), [0, 1, 2]), # 1110 by reshape # ((4100, 4, 3, 2), [0, 1, 2]), ((4, 4100, 3, 2), [0, 1, 2]), ((4, 3, 4100, 2), [0, 1, 2]), ((4, 3, 2, 4100), [0, 1, 2]), # 1110 by reshape
((4100, 4, 3, 2), [0, 2, 3]), ((4, 4100, 3, 2), [0, 2, 3]), ((4, 3, 4100, 2), [0, 2, 3]), # ((4,3,2,4100),[0,2,3]),#1011 ((4100, 4, 3, 2), [0, 2, 3]), ((4, 4100, 3, 2), [0, 2, 3]), ((4, 3, 4100, 2), [0, 2, 3]), # ((4,3,2,4100),[0,2,3]), # 1011
((4100, 4, 3, 2), [1, 2, 3]), ((4, 4100, 3, 2), [1, 2, 3]), ((4, 3, 4100, 2), [1, 2, 3]), ((4, 3, 2, 4100), [1, 2, 3]), # 0111 ((4100, 4, 3, 2), [1, 2, 3]), ((4, 4100, 3, 2), [1, 2, 3]), ((4, 3, 4100, 2), [1, 2, 3]), ((4, 3, 2, 4100), [1, 2, 3]), # 0111
((65, 4, 3, 2), [1, 2, 3]), ((4, 65, 3, 2), [1, 2, 3]), ((4, 3, 65, 2), [1, 2, 3]), ((4, 3, 2, 65), [1, 2, 3]), # 0111 ((65, 4, 3, 2), [1, 2, 3]), ((4, 65, 3, 2), [1, 2, 3]), ((4, 3, 65, 2), [1, 2, 3]), ((4, 3, 2, 65), [1, 2, 3]), # 0111
......
Markdown 格式
0%
您添加了 0 到此讨论。请谨慎行事。
请先完成此评论的编辑!
注册 或者 后发表评论